Saturday, December 13, 2014
Lysuc - Keypass
1.Keypass
cps (160/120)
d1 $ sound "[v(3,8), v(6,8)]/2"
|+| speed ((+0.1)<$>(/8)<$>(slow 16 $ sine1))
d2 $whenmod 16 14 (density 1.5)$ sound "[kick:10, hhc:8*4, [~sn:8]/2]"
|+| shape ((/2)<$>(slow 8 $ sine1))
d3 $ stack [(|+| gain "1.2") $ sound (samples "[numbers]" "[8 4, 3 2, 8 2, 5 1]/8"),
(|+| gain "0.9") $jux (iter 4) $ sound "arpy*32 can*8"]
|+| speed ((+0.9) <$>(slow 32 $ (/100)<$>(run 16)))
keypass
hush
2.Altotema
cps 0.5
d1 $ iter 4 $ every 5 ( density 2)$ jux ( every 3 (density 2)) $ slow 2 $ chop 16 $ sound "bev"
|+| cut "1"
|+| speed "[0.6 -1 0.8 1.5 -4]/8"
|+| delay "1"
|+| delaytime "[0.03 0.02 0.1]/4"
|+| delayfeedback "[0.5 0.9]/8"
d2 $ jux (rev)$ brak $ iter 2$ stack [ sound "[bd, hh:4 hh]",
sound "can*4",
sound "v:1*8",
sound "metal:4"
]
|+| speed "[ 0.3 0.4 0.5 0.6 0.7]/4"
|+| delay "0"
|+| delaytime "0.02"
|+| vowel "[a e o i]/8"
hush
3.Altopsy
d1 $ every 3 (density 2) $ every 5 rev $ sound "[99ds:6*2 99ds:42*4 99ds:49*2]/2"
|+| speed "[-8 2 -4 5 -2]/4"
d2$ iter 2 $slow 4 $ striate 8$ sound "FX:7"
|+| speed "[1.8 1.4 -1.2 1.67]/4"
|+| pan "[0 0.5 1 0.5]/4"
|+| delay "1"
|+| delayfeedback "0.8"
|+| delaytime "0.05"
|+| gain "1.3"
d3 $ sound "kick:5*2"
|+| gain "1.2"
d4 $ every 3 brak$ every 4 (density 3)$ sound "hhc:7*4"
|+| gain "1"
|+| delay "0"
|+| speed rand
|+| pan sawwave
|+| vowel "[o e i a]/4"
d5 $iter 2$ striate 8 $ sound "zaps:22"
|+| speed "[1.7 1.2 -1.9 0.8 2.3]/8"
|+| delay "0"
|+| delaytime "0.08"
|+| delayfeedback "0.7"
|+| cut "1"
d6 $ sound "[ ~ jvbass:3*3]*2"
|+| speed "[0.85 0.9]/8"
|+| gain "1.2"
|+| cut "1"
d7 $ sound "sn:3"
cps 1.5
4.Altoflash
d1 $ often (|+| delay "1")$ rarely (|+| delaytime "[0.02 0.04 0.08 0.1]/4") $ sometimes (|+| accelerate "0.3")$sound "[v*8?, v*16, rave:3]/4"
|+| speed " [3 2 1]"
|+| delayfeedback "0.8"
hush
d2$ sometimes (|+| speed "[ 1 -2 3 4 5 6]/2") $ rarely (iter 4)$often (|+| shape "0.9")$ rarely (density 2)$ sometimes brak $ sound "[bd:5*8, hh:5*2, hh*8?]"
|+| accelerate "[9 2 2 1]"
|+| pan "[1 0 0.5 0 1]/8"
|+| delay "0.5"
|+| delayfeedback "0.7"
|+| delaytime "[0.6 0.03 0.2 0.02]/4"
d3 $every 3 (density 3) sometimes (|+| shape "0.8") $ sometimes (density 2)$ sound "[bass0*2, sn:4*6?]"
|+| gain "1.2"
|+| speed " [ 2 3 2 1 2 4 3 5]/8"
d4 $ slow 3 $ chop 32 $ sound "numbers:6"
|+| gain "1.2"
|+| speed "[0.8 0.9 1 1.5]/8"
|+| shape "0.9"
|+| delay "1"
|+| delaytime "0.5"
|+| delayfeedback "0.7"
d5 $ sound "v*8"
|+| speed rand
cps 1
5.Altogroove
d1$jux (iter 4) $ within (0,0.25) (slow 0.5) $ stack [sound "sn*4 hhc:5*2" |+| speed "[0.3, -9]", sound "can*2? bass0*2" , sound " v*2?"]
d2$jux (iter 4)$within (0,0.25)(|+| speed "[2 3, 4 5]/8") $ sound "{kick*2 ,sn:3}"
|+| gain "1.3"
|+| vowel "[p o e]/3"
d3$ iter 2 $rarely (|+| vowel "i")$jux (|+| speed "3") $slow 2 $ chop 64 $ stack [sound "breaks125", sound "[v*6? hhc*4?]/3"]
|+| gain "1.6"
|+| speed "1.2"
cps (150/120)
6.Flaypsy
d2 $every 3 (|+| shape "0.8") $ every 5 (|+| delay "1")$every 4 (density 2)$ sound "[kcs:2*2, hhc:4*4]"
|+| delaytime " 0.1"
|+| delayfeedback "0.7"
d1 $ iter 2 $ slow 4 $ every 3 (brak)$ every 7 (|+| speed "0.8")$ striate 32 $ sound "breaks125"
|+| gain "1.2"
|+| shape "0.7"
d5 $ sound "~ sn:2"
d2 $every 3 (slow 2)$slow 3$ striate 128 $sound "zaps:1"
|+| delay "0"
|+| delaytime "0.2"
|+| delayfeedback "0.9"
|+| speed "2"
|+| cut "1"
|+| shape rand
d3$ iter 2 $jux rev$slow 4$striate 128$ sound "FX:9"
|+| speed "[-1 2.3 0.3 -0.6]/2"
|+| shape "0.6"
|+| cut "1"
cps 2.8
7.Psysoul
cps (180/120)
d1 $every 8 (density 4)$whenmod 8 6 (jux (density 2)) $ sound " [[hhc:3*4],[arpy:5*6]]"
|+| speed ((+ 0.3) <$> (*0.2) <$> (slow 8 $ (sine1)))
|+| end "0.3"
d3 $ sound "[ kick:3 hhc*16]*2"
|+| speed ((+ 0.9)<$>(slow 8 $ (saw1)))
d4 $density 2$ whenmod 16 12 (slow 1.5)$sound "[numbers:1, numbers:6, numbers:7] "
|+| end "0.2"
|+| gain "1.5"
|+| speed ((+1)<$> (*0.5)<$>(slow 32 $ (sine1)))
8.Temapiola
cps (100/120)
d1$ jux (iter 4 . density 2 . (|+| speed "8"))$slow 2 $ sound "[bd(5,8), sn:3(2,8)]"
|+| shape "0,9"
d2 $ jux (rev . density 2)$ sound (samples "arpy(2,16)" "[0 2, 2 8]/4")
|+| gain "1.2"
d3 $whenmod 8 6 (density 2 . rev)$ sound (samples "jvbass(4,16)" "[1 2 3 4]/2")
|+| shape "0.8"
|+| gain "1.1"
|+| end "0.4"
d4 $ sound "[kick*2, ~ sn:3]"
|+| gain "1.2"
d5 $ sound (samples "[metal*8]" "[1 3 2 0]/4")
|+| speed "1.5"
|+| gain "1.3"
d6 $ sound "[v(3,8)]"
|+| gain "1.2"
|+| speed (slow 8((+1.4) <$> (*2) <$> sine1))
d7 $sound "v*4"
|+| gain "1.3"
|+| speed "0.8"
|+| pan (slow 8(sine1))
d8 $whenmod 8 6 (density 2)$ sound "hhc*8"
|+| gain "0.8"
hush
Thursday, November 13, 2014
Lysuc - smashvictory
cps 0.55
d2 $density 2$stack [( every 4(brak))$ sound "[sid:9*2, hhc(3,8), ~ sn:3]", sound "hhc*8"]
|+| speed (every 4((+0.2)<$>) $ "[ 0.5 0.6 0.7 0.8]")
d3 $ stut 8 0.3 0.2 $whenmod 8 2(iter 2)$ sound "arpy(9,16)"
|+| speed ( every 3 ((*2)<$>) $ (slow 4((+1) <$> sine1)))
d4 $whenmod 8 4 (iter 2)$ stack [ (|+|speed ((+1)<$>sine1)). (|+| pan (slow 2 $ sine1))$ sound "v*16", (|+| speed (slow 4 $ (+1)<$> sine1)) . (|+| pan (slow 0.5 $ (/2)<$> sine1))$sound "v*32"]
|+| gain "1.2"
|+| vowel "[ a e o i]/2"
|+| delay "0"
|+| delayfeedback "0.5"
|+| delaytime "0.05"
d5 $echo (3/8)$ sound "[jvbass(3,8)]*2"
|+| speed "[1.2 1.4 1.6 1.3]/4"
|+| gain "1.25"
hush
d2 $density 2$stack [( every 4(brak))$ sound "[sid:9*2, hhc(3,8), ~ sn:3]", sound "hhc*8"]
|+| speed (every 4((+0.2)<$>) $ "[ 0.5 0.6 0.7 0.8]")
d3 $ stut 8 0.3 0.2 $whenmod 8 2(iter 2)$ sound "arpy(9,16)"
|+| speed ( every 3 ((*2)<$>) $ (slow 4((+1) <$> sine1)))
d4 $whenmod 8 4 (iter 2)$ stack [ (|+|speed ((+1)<$>sine1)). (|+| pan (slow 2 $ sine1))$ sound "v*16", (|+| speed (slow 4 $ (+1)<$> sine1)) . (|+| pan (slow 0.5 $ (/2)<$> sine1))$sound "v*32"]
|+| gain "1.2"
|+| vowel "[ a e o i]/2"
|+| delay "0"
|+| delayfeedback "0.5"
|+| delaytime "0.05"
d5 $echo (3/8)$ sound "[jvbass(3,8)]*2"
|+| speed "[1.2 1.4 1.6 1.3]/4"
|+| gain "1.25"
hush
Tuesday, November 11, 2014
Tuesday, November 4, 2014
Interactive code #1
Hi, this is a code to run on Tidal
to install Tidal go to:
https://github.com/yaxu/Tidal/blob/master/doc/tidal.md
Code:
d1 $every 2 (jux rev)$every 4 brak$sometimes (chop 32)$ sound "[bass0*2,[~hh:0]*2,~ can:4]"
d2 $iter 2$ slow 4 $ chop 128 $ sound "breaks125"
|+| speed "[ 0.2 0.3 0.4, 0.6 0.7 0.8]/4"
d3 $iter 4$ sound (samples "arpy*4? arpy*4" " 1 5 3 2 ")
|+| speed "[ 0.8 0.7 0.4 0.3, 1 1.2 1.25 1.6]/8"
d4$ density 1 $ sound (samples "jvbass*2 jvbass*4?" "1 4 2 3 3 0")
|+| gain "1.2"
|+| speed " [ 0.95 0.94 0.93 0.92]/4"
cps (125/120)
hush
Blessings ^^
to install Tidal go to:
https://github.com/yaxu/Tidal/blob/master/doc/tidal.md
Code:
d1 $every 2 (jux rev)$every 4 brak$sometimes (chop 32)$ sound "[bass0*2,[~hh:0]*2,~ can:4]"
d2 $iter 2$ slow 4 $ chop 128 $ sound "breaks125"
|+| speed "[ 0.2 0.3 0.4, 0.6 0.7 0.8]/4"
d3 $iter 4$ sound (samples "arpy*4? arpy*4" " 1 5 3 2 ")
|+| speed "[ 0.8 0.7 0.4 0.3, 1 1.2 1.25 1.6]/8"
d4$ density 1 $ sound (samples "jvbass*2 jvbass*4?" "1 4 2 3 3 0")
|+| gain "1.2"
|+| speed " [ 0.95 0.94 0.93 0.92]/4"
cps (125/120)
hush
Blessings ^^
Labels:
code,
interactive,
Tidal
Sunday, October 19, 2014
Wednesday, October 15, 2014
Thursday, October 9, 2014
Wednesday, October 8, 2014
Sunday, October 5, 2014
Monday, September 15, 2014
Sunday, September 14, 2014
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